
At the Poison's Edge
You and Vincent were lovers. Now you are at death's door with his hand-mixed poison flowing through your veins.
Having used his diary to track him down for a confrontation, this is your last chance to end things once and for all. What will you do with this opportunity?
At the Poison's Edge is a gothic horror micro visual novel created in 10 days for Only One of Any Asset Jam 2023 (which limits games to <1000 words, 1 sprite, 1 background, 1 music track, and 1 sound effect) and Single Choice Jam (which limits games to a single choice).
Content warning: Death; attempted murder by a romantic partner; attempted death by suicide. Recommended 16+
Features:
- 992 words
- 1 sprite
- 1 background
- 1 music track
- 1 choice, leading to 4 possible endings
- A(n ex-)boyfriend who tried to kill you, but maybe he's not all bad? (Or maybe he is.)
- A gender-neutral protagonist
- Font selection (Crimson Text, Sylexiad Serif, Atkinson Hyperlegible)
- Toggle for image captions (can be used with Ren'Py's built-in TTS by pressing V on the keyboard) and sound captions
Credits
| Status | Released |
| Platforms | Windows, macOS, Linux, HTML5 |
| Rating | Rated 4.9 out of 5 stars (23 total ratings) |
| Author | Natasha Luna |
| Genre | Visual Novel |
| Made with | Ren'Py |
| Tags | Dark, Dark Fantasy, Gothic, Horror, josei, Multiple Endings, Narrative, Short, suspense, Thriller |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Touchscreen, Smartphone |
| Accessibility | Color-blind friendly, Subtitles, Blind friendly |
Download
Install instructions
- Unzip AtThePoisonsEdge zip file
- Launch AtThePoisonsEdge executable within the AtThePoisonsEdge folder



Comments
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Beautiful, enigmatic, and clearly well put together. The art is superb, and the music adds an extra quality that I often find music doesn’t.
I found myself somewhat unsatisfied at the end, though. Maybe it’s because so much is unexplained? Maybe it’s because the end is so sudden (the last click just suddenly takes you back to the loading screen)? Maybe it’s because what I sort of hoped would be most revelatory choice (that you love him) turned out to be a trick on your part?
Maybe I just wanted more.
I loved this, the atmosphere was really good, and I didn’t expect the story to turn out the way it did from the premise!
I liked the lack of definitive answer too, it was unsettling and heightened a bit the stakes, the pain, and the ~mystery~!
I'm utterly in love with this...the art, the music, the setting, Vincent himself...all of it!
There's so much potential for further exploration, despite this already feeling so complete!
I almost wish there was more, but just as MC must do in the aftermath of Vincent and his sweet poison, I shall have to be content with this spellbinding glimpse. ;)
Beautiful job and thanks for sharing! ^-^
Its interesting to see different decisions even if its the same outcome
THIS WAS GREAT! I loved seeing what the four options did because even though it would ultimately lead to the same outcome, the variation in scenes allowed you to see the different sides of Vincent. They helped turned what would normally be your standard lover turned villain into someone more complex, more complicated. Without spoiling it, my favorite option was the second one. ;)
I really enjoyed the music as well. The tragic track really captured the heartbreak the MC was going through up until the very end of each playthrough.
Great job to you and the rest of the team for putting together such a fascinating game! :D